The master of fine arts (M.F.A.) degree program in computer art is an artistic research and development program situated in the context of technology. You are encouraged to develop a diverse set of practices within computer art.
Areas of inquiry may include computer animation, visual effects, physical computing, electronic objects, software art, sonic art, multi-channel installation, and gaming.
Students are expected to develop a strong record of professional practice in a variety of contexts including exhibition, screenings, public intervention, installation, performance, workshops, gaming events, and viral media, among other forms of public engagement.
The M.F.A. computer art program is a supportive, demanding, and highly critical environment. You work with the three full-time computer art faculty, encompassing a wide range of conceptual, theoretical, and technical ground. As the computer art program is located in the Department of Film and Media Arts, you are expected to form relationships with faculty and peers from related disciplines. Expanding outward, the Department of Film and Media Arts has connections with other academic areas at Syracuse University, including women's studies, architecture, studio arts, and computer science. When selecting courses, you are strongly encouraged to formulate an individual interdisciplinary path of study within the University as a whole.