The MFA in Scenic Design program is tailored for applicants looking to enrich their study of scenic design through dedicated research, script analysis, studio projects, and realised work both within the University setting and the industry. Within this three year program many of the traditional requirements of graduate school and the framework of academia have been eliminated. Our approach is not designed to put any given designer through a standard academic track, rather we work with the individual to craft an effective, rigorous, and unique three year artist's residency that will best serve the student within school and set them up for professional success after graduation.
This concentration includes practical training and course offerings in all traditional elements of design communication and collaboration such as digital and analog sketching, drafting, scene painting, and model work. These craft skills are seen as an essential baseline that allow designers to convey their work. In addition to these foundational skills, the majority emphasis is placed on analytical research and training as subjective artists. Work on theoretical projects is focused on, design (in multiple mediums), research, as well as script analysis and direction. These paper designs are the gateway to extensive production opportunities within the Department, Connecticut Repertory Theatre, the School of Fine Arts, and possibly at one of the region's many prestigious professional theatre venues.
The MFA Scenic Design department believes in active professional development, and strongly encourages current students to take full advantage of the opportunities to work and learn outside of the University with groups such as USITT, Prague Quadrennial, and Design Showcase East. In addition to job placements, and individual internships the Scenic Design department regularly engages in field study, including most recently: trips to Broadway, The Metropolitan Opera, Long Wharf Theatre, and Hudson Scenic Studios.