The MA Games Enterprise is an innovative course that will give you the opportunity to develop artistic, design, technical, production and enterprise skills. It builds upon the existing successful teaching at undergraduate degree level within this subject area that has produced award-winning game developers, SMEs, artists, and designers. The Games Enterprise masters is aimed at those who wish to expand their existing skills and develop their practise within an environment that functions as a small development company, but who also wishes to tailor their learning to their own specialism. Using proven industry simulation techniques and collaborative practices, this course emulates team-based activity as used within the industry. As part of becoming a video game making master, you will develop several game projects that have robust documentation, detailed business strategy and, of course, a game to be proud of.
Successful graduates will be in a position to apply for roles within games development and also have the skills and knowledge to be able to set up their own start-up companies. Our graduates have gone on to work for companies Activision, Ubisoft, Rockstar North, Codemasters, TT Games, Cloud Imperium, Tiny Rebel Games, Fictioneers, Kwalee, Supermassive Games, Auroch Digital, Run Wild Entertainment, Bonsai Collective, SEGA Amusements, Party Llama Games, Breach VR, Thud Media, Cloth Cat Animation, and Painting Practice Some have started up their own companies like Mochi Mode, Ironsmith Studios, Big Brain Games and others have gone on to work as freelancers or in games education. Our students have also had success in graduate completions like Tranzfuser and obtaining IDGA scholarships.