The master of fine arts in arts, technology, and emerging communication (MFA) is a terminal degree for those who wish to teach arts and technology-related courses at the college level, as well as for those who intend to engage in professional studio or design practice. Taught by internationally recognized faculty at The University of Texas at Dallas, MFA students participate in a culture of community and critique while developing their own creative uses and critical investigations of media and technology in artistic practices. They learn to present their work, incorporate feedback, and situate their practice within aesthetic, historical and cultural contexts. After completing their interdisciplinary coursework, students develop a thesis project that includes a public presentation component.
Students are currently admitted to only two of three pathways listed below:
Animation: Students explore the history and cultural contexts of animation and produce animated content for storytelling, aesthetic, problem-solving, or experimental purposes.
Creative Practice: Students explore and produce art, media, and technology as collaborators, creative opportunists, critical researchers, project developers, boundary transgressors, and experimenters.
Game Development: Student study the structure, content, and design of games and engage in game design practices suitable for academic, experimental, independent, and commercial applications.